Greetings and Salutations!
firebo.lt is where tabletop TTRPG folk in Lithuania, Latvia, Estonia, and Finland come to find each other. Got a campaign and need players at the table? Looking for a GM who won't flake on session two? You're in the right place.
Post a game listing — system, language, format, how many seats you've got — and let people come to you. Or browse what's out there and hop into something that catches your eye. In-person, online, hybrid, whatever works.
After a session wraps up, everyone can rate who they played with. Handy for figuring out who you're sitting down with.
What's New?
The Roadmap, Delivered: Events, Forum & Group Chats
Remember the roadmap from the launch post? A forum system, private messaging improvements, and a special tool for event organizers — all three have landed, along with a pile of smaller improvements.
For event organizers:
- Host an Event — organizers can now create events with a venue, date range, free/paid entry, and a three-stage visibility lifecycle: announce the event first, then share game listings with your GMs via a secret link, then open everything to the public.
- Event games — attach game listings to your event and assign a dedicated Game Master to each table. Game cards show who runs the game, and the event page lists all games in one place.
- Venues — a shared venue database with address, description, website, and map location. Event cards link straight to the venue page.
- No account needed to join — players can register for event games without creating an account. Organizers can ask a custom question at sign-up, and optionally let accountless players cancel their registration later via a private secret link — no email confirmation dance required.
The forum is live:
- A proper classic forum — categories, boards, topics, and posts with markdown formatting, avatars, and staff badges. Guests can read; members can post. Come say hi!
- Quotes and reactions — every post has a Reply button that quotes it neatly, and emoji reactions with a popup showing who reacted with what.
- Comfortable on phones — forum and topic lists were designed for narrow screens.
Messaging grew up:
- Group chats — start a group conversation right from your inbox: name it and add people by typing their name (with live suggestions and avatars). The creator can rename the group, add members, and remove troublemakers; everyone can view the member list and leave at any time — taking their messages along if they wish.
- One button to gather your party — under the approved players list of your game, the GM or event organizer can start a group chat with all approved players at once.
- Edit your messages — a pencil button on your own messages lets you fix typos in place; edited messages carry a small "edited" mark.
- Read indicators — checkmarks on your latest message show whether it was read; in group chats they distinguish "read by some" from "read by everyone".
- Reactions everywhere — react to private messages with emoji (in group chats too), see who reacted, and get notified about new reactions in your unread badge.
- Full conversation control — delete single messages for yourself or for everyone, or wipe a whole conversation.
And a pile of polish and a round of security hardening went over every feature on the site.
Thank you for the feedback — keep it coming!
A Bunch of Improvements
Based on feedback from our first users, we've made a round of improvements:
- Share button — you can now share game listings directly to Facebook, Reddit, Discord, WhatsApp, or just copy the link. On mobile, it uses your device's native share menu.
- Better listing links — game URLs are now human-readable and include the system and title. Old links still work.
- Link previews — when you share a listing on social media or in a chat, it now shows the game description and image instead of the generic site info.
- Rules page navigation — the Rules page now has a clickable table of contents to jump between sections, in all five languages.
- Alphabetical systems — when creating or editing a game, the system list is now sorted A–Z for easier browsing.
- Free seats display — listing cards now show how many seats are still open, not the total. When a game is full, it says so.
Thank you for the feedback — keep it coming!
Ever suspect a die is cursed?
Now you can prove it. Here's a toy made for fun: the Dice Bias Tester, which runs a K–S statistical test on your physical die rolls. It catches the kind of skew that actually affects your game, not just a gut feeling. Based on a 1992 Usenet post by Glen Barnett.
Public Launch!
Development of the planned functionality is finished, and firebo.lt is ready for the public. We'll keep improving and optimizing it, and rolling out new features where there's demand. On the roadmap: a forum system, private messaging improvements (reactions and group chats), and a special tool for RPG convention organizers to advertise their games.
The site is translated into Lithuanian, Latvian, Estonian, and Finnish — there's a language switcher in the header. The Latvian, Estonian, and Finnish translations are machine-generated and haven't been proofread yet, so if you're a native speaker, your help with the localization is very welcome. You can send corrections via personal message, through the contact links on my profile, or using the contact form — or just get in touch and ask me to send you the raw localization files for proofreading.
Special thanks to Ema, who made these splendid CSS styles!
Development Started
The firebo.lt platform is now in active development. It will serve the TTRPG communities of Lithuania, Latvia, Estonia, and Finland — connecting players and Game Masters for in-person, online, and hybrid game sessions. Core features include game listings with map-based location, and a tag-based reputation system built into the post-session flow. The interface will be available in Lithuanian, Latvian, Estonian, Finnish, and English. Stay tuned.
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