A few homebrew 5e monsters + monster block rendering

Sharing some of my homebrew 5e monsters, partly because I like it, partly to showcase what the forum can do with formatting. Feel free to use the template below for your own creatures! Homebrewery compatible!

Fire Dragonfly

Medium Beast, Unaligned


Armor Class 12 (natural armor)

Hit Points 11 (2d8 + 2)

Speed 0 ft., fly 60 ft.


STR DEX CON INT WIS CHA
7 (-2) 15 (+2) 12 (+1) 2 (-4) 12 (+1) 6 (-2)

Skills Perception +3

Damage Resistances fire

Senses passive Perception 13

Languages

Challenge 1/4 (50 XP)

Proficiency Bonus +2


Flyby. The fire dragonfly doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Fire Spit. Ranged Weapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 9 (2d6) fire damage.

Mockingbird

Tiny Beast, Unaligned


Armor Class 13

Hit Points 5 (2d4)

Speed 10 ft., fly 50 ft.


STR DEX CON INT WIS CHA
2 (-4) 16 (+3) 10 (+0) 8 (-1) 12 (+1) 14 (+2)

Skills Perception +3, Performance +4

Senses passive Perception 13

Languages Common

Challenge 1/2 (100 XP)

Proficiency Bonus +2


Evasion. If the mockingbird is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the mockingbird instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Flyby. The mockingbird doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Mimicry. The mockingbird can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Vicious Mockery. The mockingbird unleashes a string of insults laced with subtle enchantments at a creature it can see within a range of 60 ft. If the target can hear the mockingbird, it must succeed on a DC 12 Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn.

Magog

Small Fiend, Chaotic Evil


Armor Class 13 (natural armor)

Hit Points 27 (6d6 + 6)

Speed 25 ft.


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 12 (+1) 7 (-2) 10 (+0) 9 (-1)

Skills Stealth +4

Damage Vulnerabilities radiant

Damage Resistances cold; fire; bludgeoning; piercing; slashing from nonmagical attacks

Damage Immunities necrotic; poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Abyssal

Challenge 2 (450 XP)

Proficiency Bonus +2


Necrotic Burst. When the magog dies, it explodes in a burst of necrotic energy. Each creature within 10 feet of it must make a DC 13 Constitution saving throw, taking 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one.

Swarm Tactics. The magog has advantage on an attack roll against a creature if at least one of the magog's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, plus 6 (2d6) necrotic damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, plus 6 (2d6) necrotic damage.

To make your own monster block on the forum, wrap it in {{monster,frame and }} tags. Here's the code for one of the blocks above:

{{monster,frame

## Fire Dragonfly

*Medium Beast, Unaligned*

___

**Armor Class** 12 (natural armor)<br>
**Hit Points** 11 (2d8 + 2)<br>
**Speed** 0 ft., fly 60 ft.

___

| STR  | DEX   | CON   | INT  | WIS   | CHA  |
|:----:|:-----:|:-----:|:----:|:-----:|:----:|
|7 (-2)|15 (+2)|12 (+1)|2 (-4)|12 (+1)|6 (-2)|

___

**Skills** Perception +3<br>
**Damage Resistances** fire<br>
**Senses** passive Perception 13<br>
**Languages** —<br>
**Challenge** 1/4 (50 XP)<br>
**Proficiency Bonus** +2

___

***Flyby.*** The fire dragonfly doesn&#039;t provoke opportunity attacks when it flies out of an enemy&#039;s reach.<br>

### Actions

***Bite.*** *Melee Weapon Attack:*  +4 to hit, reach 5 ft., one target. *Hit:* 5 (1d6 + 2) piercing damage.<br>

***Fire Spit.*** *Ranged Weapon Attack:*  +4 to hit, range 30/60 ft., one target. *Hit:* 9 (2d6) fire damage.

}}

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